template:Principles

The pages in this wiki are built around principles, rules and processes.
If you want to produce a new principles page, pease copy everything in the highlighted block at the end of this page to the clipboard und paste it into your new page.

Definition

Principle:
A principle is a statement which summarizes and teaches a fundamental truth about a subject matter. A principle describes actual reality, i.e. the way things are. Principles cannot be controlled, but they control.

Sources: Tom Gilb (Planguage Concept *208: Principle), Stephen Covey (The 7 Habits of Highly Effective People), Gerhard Wohland (Denkwerkzeuge für dynamische Märkte).

Type: Principles
Sources: {source1, source2, …}

Gist

add some explanatory text here

Summary of Principles

this section is optional. use it if there are many principles with many notes

Principles and Notes

P1: Describe Principle 1 here. Stick to 1 sentence. Don't use 'you should' or any other directive form.
Notes: Insert a remark, using italics. If there are more than one, use a bullet list
P2: Describe Principle 2 here. Stick to 1 sentence. Don't use 'you should' or any other directive form.
Notes: Insert a remark, using italics. If there are more than one, use a bullet list

Quotes

optional

Related Information

Where to go from here? Link other info in bullet list.

  • link 1
  • link 2

Notes:
1. We control our actions, but the consequences that follow from these actions are controlled by principles. We can accept that and follow principles, so in that sense we are in control.
2. Principles ultimately govern, we can't fake it, they live on forever, they are self-evident, self-validating, and robust to change.
3. Example: laws of nature, like law of gravity. "Quality is, what the customer pays for (and therefore it doesn't cost anything).", "The customer demand is a message from a competitor, or it is unimportant.", "A good axe needs to be sharp.", "Data is not information", "The customer has to be content."
4. Also see the Planguage Concept *208 (Principle). Its understanding is closer to what I would call a paradigm, because of the use of the terms "philosophy" and "pragmatics".
5. It is important to differentiate principle from paradigm: a paradigm is a mental image of the way things are in reality. Something that governs ones belief or behaviour is a paradigm, not a principle, because both belief and behaviour are based on experience of laws of nature, not laws of nature itself.
6. Not sure if "subject matter" in the above definition should be replaced by "method", as suggested by Tom's Concept *208 definition. RG 2009-10-05
7. To test if something is a principle, you can use the question "Would the Romans (or Ming Dynasty Chinese) have said so?" If yes, it's likely to be a principle. This is a pragmatic test in order to attempt to arrive at a fundamental set of principles that one can know as true without any doubt (see René Descartes).
8. In contrast to rules, no action follows from principles. In order to act, one needs to make a decision based on context and principles. Because decisions can be wrong, the use of principles creates responsibility.


The pages in this wiki are built around principles, rules and processes.
If you want to produce a new principles page, pease copy everything in the highlighted block below to the clipboard und paste it into your new page.

Type: Principles
Sources: {source1, source2, ...}
++ Gist
add some explanatory text here
++ Summary of Principles
this section is optional. use it if there are many principles with many notes
++ Principles and Notes
P1: Describe Principle 1 here. Stick to 1 sentence. Don't use 'you should' or any other directive form.
//Notes:// Insert a remark, using italics. If there are more than one, use a bullet list
P2: Describe Principle 2 here. Stick to 1 sentence. Don't use 'you should' or any other directive form.
//Notes:// Insert a remark, using italics. If there are more than one, use a bullet list
++ Quotes
optional
++ Related Pages
Where to go from here? Link other pages in bullet list.
* link 1
* link 2

[[module Rate]]
**If you want to know more about a topic**, simply tag the article with a 'morePlease' or 'examplesPlease' tag!

[[social]]
Unless otherwise stated, the content of this page is licensed under Creative Commons Attribution-ShareAlike 3.0 License